Sending messages
Messages are delivered in real-time via Socket.IO WebSockets. When you send a message, all users currently in the room receive it instantly — no polling, no delays.Typing indicators
Fleet shows a typing indicator when other users are composing a message. The indicator appears below the message list and displays the usernames of everyone currently typing. Typing state is automatically cleared when:- A message is sent
- The user stops typing for a few seconds
Message storage
Messages are held in memory only — they are never written to disk or a database. This means:- Messages are only available for the lifetime of the server process
- If the server restarts, all rooms and messages are lost
- When a room expires, its messages are gone permanently
This is intentional. Fleet is designed for conversations that don’t need to persist.
System messages
The room displays system events inline with chat messages:alice joined— when a user enters the roomalice left— when a user disconnects

